

- Use xbox 360 controller with dolphin on mac how to#
- Use xbox 360 controller with dolphin on mac for mac os x#
- Use xbox 360 controller with dolphin on mac driver#
Once you have done this go on ahead and launch dolphin. I highly recommend using the default gamepad binding's as a starting point, this guide will assume you have done this so if you haven't just hit X on the controller and select this from the list of pre-installed templates. Let's select our Dolphin shortcut and select manage shortcut and then configure the controller.

Now it's time to start Dolphin! One thing to do before we actually start, though. If you encounter issues the steam controller forums are a good place to start.
Use xbox 360 controller with dolphin on mac how to#
I won't be going into detail here about how to install the controller as the process is mostly automated. If you have a multi-monitor setup or need to have access to other apps while playing, this can be a more convenient way for some people. Alternatively, you can also access the steam controller configuration menus right from desktop mode without having to actually open BPM fully. If you like you can run BPM in a window by going to the setings in BPM and checking the "start BPM windowed" checkbox under the interface section. Additionally, we will need to use Steam Big Picture Mode (Henceforth referred to as BPM) for any and all configuration as the interface for normal desktop steam is not available. This is because the Steam Controller uses the Steam client to do all the input device emulation and is fully required to use this controller in anything but a basic mouse style mode.
Use xbox 360 controller with dolphin on mac driver#
Xbox 360 Controller Driver 0.16.Firstly we are going to need the steam client installed.

Use xbox 360 controller with dolphin on mac for mac os x#
Xbox 360 Controller Driver 0.16.6 for Mac OS X Unofficial.I also lack any other force feedback device for comparison :) ): Games I've currently tested for force feedback support (only games that support basic rumble will probably function currently, as I've only implemented triangle, square and sine wave-type effects. E-mail it back and I'll try and work with you to get it working. If you find the driver does not work for you, please attempt and find out as much as you can about the device, preferably using the Apple "USB Prober" application provided with the developer tools, but the output of System Profiler for the device may be enough. I have added a version of the driver without support for the Guitar Hero controller, to allow the Guitar Hero for Mac game to work (it attempts to access hardware directly, which doesn't work if a real driver has claimed the device). Sadly, my PowerMac has died, which as my primary development machine has slowed progress. I've not yet checked the wireless receiver for compatibility. The latest release of the driver includes support, and I'll be updating the USB information section of this website shortly. I have got the Microsoft ChatPad working with my wired controller. I have however been informed that 64-bit and 32-bit builds are both working. It also contains 64-bit binaries, however I've been unable to test them because Apple have disabled my MacBook from booting into 64-bit mode. I've released a version which will hopefully install and work fine on 32-bit Snow Leopard. I have created a USB driver which allows you to use wired XBox 360 Controllers via USB, and wireless XBox 360 Controllers via the Microsoft Wireless Gaming Receiver for Windows, on your OSX machine, including support for the Apple Force Feedback library.
